War is hell. Also, war is irresistible. That's if launch concurrents, which smashed past GTA 5, Among Us, Starfield, and other heavy-hitters to become the 20th most-played game in SteamDB's records about, uh, 25 minutes after launching. As I write this, the game sits at a current and all-time peak of 521,000 concurrent players. I think most of them are in a queue. Queues, like hell, do the numbers.
This is quite impressive, and I imagine is just the kind of thing that DICE and, less salubriously, EA wanted to see when it hit the big red launch button on its latest entry in the series.
It's no surprise. I'm not a Battlefield follower and even I've noticed how frenzied the hype for this particular release has been, where other fields of battle have passed me by. People are gagging for it, and I suspect I know why. For one, people—including our —seem to like it quite a bit, and it looks to my inexpert eye like a return to form for a series that's been in the doldrums for a little while now.
Which leads me to reason two: Battlefield's not the only series that's been struggling to find itself recently. Call of Duty—and its fanbase—also don't seem to be tearing things up right now. That means a lot of disaffected shootman-likers looking for somewhere to call home, and wouldn't you know it? Here's Battlefield 6 to roll out the red carpet for them.
No wonder in a bid to keep people interested. Call me psychic, but I suspect Battlefield 6 won't stop at position #20.
Which leads me to reason two: Battlefield's not the only series that's been struggling to find itself recently. Call of Duty—and its fanbase—also don't seem to be tearing things up right now. That means a lot [[link]] of disaffected shootman-likers looking for somewhere to call home, and wouldn't you know it? Here's Battlefield 6 to roll out the red carpet for them.
No wonder in a bid to keep people interested. Call me psychic, but I suspect Battlefield 6 won't stop at position #20.