Capcom has released its financial report covering , and the big takeaway is that Steam is now the publisher's single largest revenue driver. Sales on Steam over the period totalled 52.723 billion yen ($363 million), an increase of 61.1% over the previous fiscal year, which makes Valve's platform responsible for 31.3% of the company's total sales (versus 21.5% in the previous fiscal year).
Things get even more handsome when just looking at Capcom's digital content business, which excludes stuff like arcades, with Steam accounting for 42.1% of total sales (). In comparison, sales of software on PlayStation now account for less than [[link]] 10% of the total, with Capcom omitting the exact % due to it being below that threshold.
This is Capcom's eighth year in a row of record profits, and [[link]] it is one of the more notable successes among the traditional Japanese third-party giants. Capcom has in recent years pursued a strategy of releasing its newest titles simultaneously on Steam and consoles, while also porting and/or remastering older titles to the platform: and just like Sony, it's learning that serving PC players pays very well indeed. As former PlayStation boss Shuehei Yoshida put it, releasing games on Steam "."