A confession: the only Suda51 game I've ever played is Flower, Sun, and Rain on the Nintendo DS, which I enjoyed despite having no clue what was happening at any given time (I [[link]] think it had something to do with The Silver Case?). A second confession: I love—non-ironically—Deadly Premonition, Swery's 2010 opus that does a lot of individual things quite badly but somehow amounts to something incredible.
So I was pretty interested in Hotel Barcelona, a 2.5D action roguelite that emerged—like Athena from Zeus' skull—from a hot collabo between the two creators. And then I stopped being quite so interested: reviews weren't great—the game currently stands at a 56% Mixed user rating on Steam, and critics weren't in love with it either.
It's not much content, but I admit that any AI-made content leaves a sour taste in my mouth regardless of quantity. Still, the good news is that, in addition to the disclaimer, the devs say "These features are being removed in an upcoming patch in favour of non-AI generated content."
It almost reads to me like—much as 11 bit claimed with the —some placeholder stuff snuck under the wire and into the full release, and the devs are now heaving a sigh and diving back in to yoink it out. I've reached out to CULT to ask about that, and will update if I hear back. If that is the case, you've gotta wonder if using AI is worth the effort.